Obstacle Avoidance System - Premium Project Files v1.3
Obstacle Avoidance System - Premium Project Files v1.3
What’s included:
Full obstacle avoidance system breakdown
Clear explanation of all key variables
Right and left wall detection logic
Trace direction smoothing
Capsule radius adjustment
Reset behavior and data flow
Beginner-friendly technical documentation
Bump into NPCs
Directional Pushes and Falls
A polished obstacle avoidance system for UE5 that helps your character react naturally near walls instead of clipping or sliding awkwardly. Built for developers who want cleaner third-person movement and a more believable animation result.
Tested in 5.7 made for the Mover character.
Download v1.3: Google Link
Document v1.3: Gamma
How to use:
Open the project files
Inspect SandboxCharacter_Mover
Study Update_ObstacleAvoidance and the trace functions
Migrate the relevant logic into your own project
Compatibility
Unreal Engine 5.7 and above.
Blueprint-based setup
Designed for third-person character projects
Version Notes:
v1.1
Initial release
Includes standard project files
Includes full documentation breakdown
v1.2
Ability to bump into NPCs
v1.3
Directional Pushes and Falls
Refined code with chooser tables, structures
If you have questions while setting it up, you can ask in the Patreon help channels.
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Hello, how do I gain access to the Gamma document? Thanks!