Obstacle Avoidance System - Premium Project Files v1.3

Obstacle Avoidance System - Premium Project Files v1.3

What’s included:

  • Full obstacle avoidance system breakdown

  • Clear explanation of all key variables

  • Right and left wall detection logic

  • Trace direction smoothing

  • Capsule radius adjustment

  • Reset behavior and data flow

  • Beginner-friendly technical documentation

  • Bump into NPCs

  • Directional Pushes and Falls

A polished obstacle avoidance system for UE5 that helps your character react naturally near walls instead of clipping or sliding awkwardly. Built for developers who want cleaner third-person movement and a more believable animation result.

Tested in 5.7 made for the Mover character.

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Download v1.3: Google Link

Document v1.3: Gamma

How to use:

  1. Open the project files

  2. Inspect SandboxCharacter_Mover

  3. Study Update_ObstacleAvoidance and the trace functions

  4. Migrate the relevant logic into your own project

Compatibility

  • Unreal Engine 5.7 and above.

  • Blueprint-based setup

  • Designed for third-person character projects

Version Notes:

v1.1

  • Initial release

  • Includes standard project files

  • Includes full documentation breakdown

v1.2

  • Ability to bump into NPCs

v1.3

  • Directional Pushes and Falls

  • Refined code with chooser tables, structures

If you have questions while setting it up, you can ask in the Patreon help channels.


8 comments

·

Hello, how do I gain access to the Gamma document? Thanks!

AUTHOR

·

Try again! I've enabled access

·

The google link has only an unreal project file. But there is nothing inside it

AUTHOR

·

Hello, can you send me a screenshot on discord to check? Thanks

·

Has anyone tried this in 5.8?

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